So, what’s been going on since I last updated?
Well, Purple Mountain X has been finished off – despite a load of extra work being needed on the stat blocks to make it more dangerous, it seems that the man at Purple Duck was pleased enough to offer me a second piece. That is now the Crimson Caves, a stand-alone dungeon for level 1 characters which I’m having trouble rounding up people to playtest. Still, it’s pretty much finished except for a little polishing.
I’ve also (today!) finally finished the overhaul of the magic system for Fatescape. Now all I’ve got to do is add it to the main file, rewrite the rules so they’re easier to understand, and redo the Equipment section according to the notes I’ve already got. Man, this fantasy heartbreaker thing is hard. (On the plus side it’s back to a playable state again, so maybe I’ll run another playtest game.)
What else? Another short piece of mine is being published in Schlock Magazine, and I’m waiting to hear back on two other submissions – one is a writing contest which I have no hope for at all, but since the prize was £1000 I figured it was worth a stab anyway, and the other is a pulp fiction story for royalties (i.e. bog all) which I reckon is much more likely to make the cut.
Oh, and I reckon I might start my own pulp fiction publishing enterprise. All I need is £800 and a name…